

Originally posted by Doom1991:You haven't explained sh!t for modding yet. Was working on Unreal Engine for a bit there but wanted to try out the Unity Engine, because there is a pretty big game project being made on the Unity Engine, and I want to join them on said project. Started with modding Morrowind back in the day when it was pretty new, making my way up through the modding business, making a handful of mods for a handful of games (including Rock Band 3, Minecraft, and more) and now am working on Unity Engine. I've been in the game designing business for a long time. Best way to learn is to look it up for ye'self, after-all.Īnd I strongly believe that I know what I am doing. It's not my fault you don't read or bother to look-up what I am saying. I've explained "♥♥♥♥" very well, and even gave an example of a working modding set-up for an X360 game, without requiring hacks (like the JTAG). Who comes to a forum topic to put down someones evidence of a statement and then doesn't bother to back it up? Pretty sad. You have the biggest excuses for someone who "knows" what they are talking about. I don't think anything I'll explain or say will ever work on you, as you don't seem like the reason-able type to me. So, let's just wait and see how it goes instead. I'm not gonna bother arguing with you, because you seem to have no idea what you're talking about. There you have it, mods on consoles will suck. Also one of the biggest things, there will be no creation kit for console versions. Then you have a bunch of limitations to those mod sizes and how many are available. Keep in mind the operating system for consoles and how the console version of Fallout 4 will be different when it comes to modding. Again, modding a game will corrupt files and settings and will require reinstalling the game, which takes a good couple of hours depending on how you install it. The mods that will work will be gun and armor mods that use lower resolution textures and that work on both Playstation and Xbox platforms. Most mods will not work on console as they all have to do with retexturing, mapping, coding, ini settings, and so on.

Originally posted by Doom1991:I'm calling bullcrap on you.
